Home / Magic: The Gathering / Teenage Mutant Ninja Turtles Eternal / Grand Coliseum
Grand Coliseum
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Land

Grand Coliseum

rare · Land · Teenage Mutant Ninja Turtles Eternal
$0.30
Low
$0.35
Market
$0.44
High

Oracle Text

This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. This land deals 1 damage to you.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Grand Coliseum is a flexible fixer that fits best in multicolor tempo and midrange shells, where hitting the right colors early matters more than preserving every point of life. It enters tapped, so it is not ideal for ultra-fast aggro, but once active it offers either colorless mana or any color at the cost of 1 damage, making it a reliable bridge for greedy mana bases. That life payment is usually worth it in decks that need to curve smoothly into key spells, especially if you have incidental lifegain or a slower game plan. In practice, it pairs well with decks that want access to splash colors without cutting consistency, and it is particularly attractive in Commander-style builds or control lists that can absorb the damage. If your deck includes cards that reward nonbasic land counts or land recursion, Grand Coliseum becomes even better as a low-friction source of fixing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.30 - $0.44
At the current market price of $0.35.
Average Time to Sell
3 days
At the current market price of $0.35.

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Character Background

Grand Coliseum is a flexible fixer that fits best in multicolor tempo and midrange shells, where hitting the right colors early matters more than preserving every point of life. It enters tapped, so it is not ideal for ultra-fast aggro, but once active it offers either colorless mana or any color at the cost of 1 damage, making it a reliable bridge for greedy mana bases. That life payment is usually worth it in decks that need to curve smoothly into key spells, especially if you have incidental lifegain or a slower game plan. In practice, it pairs well with decks that want access to splash colors without cutting consistency, and it is particularly attractive in Commander-style builds or control lists that can absorb the damage. If your deck includes cards that reward nonbasic land counts or land recursion, Grand Coliseum becomes even better as a low-friction source of fixing.

Generated using gpt-5.4-mini · Updated at 2026-09-30 23:10:43 UTC

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