Twin Blades
Mana Cost:
Type: Artifact — Equipment
Oracle Text:
Flash
When this Equipment enters, attach it to target creature you control. That creature gains double strike until end of turn.
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Power/Toughness: -/-
Rarity: uncommon
Prints: View all prints (1) →
Expansion: Avatar: The Last Airbender
Price ( USD): $0.25
USD: $0.25 · EUR: €0.10
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Twin Blades reads like a red instant-speed finishing tool: a {2}{R} Equipment with Flash that immediately attaches and gives double strike until end of turn, plus a persistent +1/+1 and a cheap {2} equip. That design strongly supports tempo/aggro game plans and midrange strategies that want to convert incremental advantage into sudden lethal — use it as a surprise combat trick to turn a favorable block into a winning attack or to force unfavorable trades. It pairs especially well with creatures that already have evasion or haste (getting through then hitting again), with deathtouch creatures to turn the first strike into a removal engine, or with lifelink creatures to buy back tempo via double lifegain. Deckbuilding tip: include a critical mass of low-cost evasive threats and 2–3 copies of Twin Blades plus a couple of cheap pump or disruption spells to protect your attackers; the on-enter attach makes it reliable as both a combat trick and a late-game finisher.
Generated using gpt-5-mini · Updated at 2026-05-16 12:40:42 UTC
