Toph, the First Metalbender

Toph, the First Metalbender

Mana Cost: {1}{R}{G}{W}

Type: Legendary Creature — Human Warrior Ally

Oracle Text:
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

Power/Toughness: 3/3

Rarity: rare

Prints: View all prints (3) →

Expansion: Avatar: The Last Airbender

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Toph, the First Metalbender turns the battlefield into a workshop where every stone and scrap has a place. In gameplay, her key advantage is that non-token artifacts you control become lands in addition to their other types, meaning you can leverage artifact lands and utility pieces as lands while keeping their original value—then, at the start of your end step, earthbend 2 repeatedly turns a chosen land into a fast 0/0 land-creature that enters with two +1/+1 counters, effectively converting your mana base and targets into recurring pressure. This supports a strong value-tempo game plan: you stabilize by repurposing lands, pressure the board with evasive haste attackers, and keep resources cycling without spending extra cards. Build toward synergy with artifact ramp and low-cost artifacts that remain relevant when they’re also lands—cards that care about artifacts, counters, or landfall complement her best. With the right package, Toph becomes both a relentless finisher and a resilient engine.

Generated using gpt-5.4-nano · Updated at 2026-03-28 15:22:32 UTC