Home / Magic: The Gathering / Avatar: The Last Airbender / Toph, the Blind Bandit
Toph, the Blind Bandit
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Creature — Human Warrior Ally

Toph, the Blind Bandit

uncommon · Legendary Creature — Human Warrior Ally · Avatar: The Last Airbender
$0.24
Low
$0.28
Market
$0.35
High

Oracle Text

When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.

Card Details

*/3Power / Toughness
{2}{G}Mana Cost
1Prints

Character Background

Toph, the Blind Bandit is a clean value engine for green decks that want to turn mana bases into threats, especially in a tempo-leaning or midrange shell. On entry, she immediately earthbends 2, so one land becomes an attacking or blocking 2/2 hasty creature while still remaining a land, and Toph herself scales with every +1/+1 counter on your lands. That means your best deckbuilding plan is to stack more land-based counters through repeat earthbend effects, proliferate, or land synergies, then let Toph grow into a serious combat threat without needing extra spells. She also plays well with protection for key lands and effects that untap or reuse lands, since keeping those counters on the battlefield directly increases her power. Lore-wise, the card captures Toph’s grounded, precise style: she turns the battlefield itself into a weapon, making her feel ideal for players who like board presence that snowballs from the mana base upward.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.24 - $0.35
At the current market price of $0.28.
Average Time to Sell
3 days
At the current market price of $0.28.

Public Decks Using This Card

Related Cards

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Character Background

Toph, the Blind Bandit is a clean value engine for green decks that want to turn mana bases into threats, especially in a tempo-leaning or midrange shell. On entry, she immediately earthbends 2, so one land becomes an attacking or blocking 2/2 hasty creature while still remaining a land, and Toph herself scales with every +1/+1 counter on your lands. That means your best deckbuilding plan is to stack more land-based counters through repeat earthbend effects, proliferate, or land synergies, then let Toph grow into a serious combat threat without needing extra spells. She also plays well with protection for key lands and effects that untap or reuse lands, since keeping those counters on the battlefield directly increases her power. Lore-wise, the card captures Toph’s grounded, precise style: she turns the battlefield itself into a weapon, making her feel ideal for players who like board presence that snowballs from the mana base upward.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:43 UTC

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