Viewing offers in Near Mint condition
The Last Agni Kai
Oracle Text
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Card Details
Character Background
The Last Agni Kai reads like a duel with a firebender’s fury: one decisive clash that can turn a clean hit into a burst of mana for the rest of the turn. In practice, this is a strong tempo card that also rewards midrange and combo shells, since it can remove an opposing creature while refunding red mana if your attacker overkills it. The “don’t lose unspent red mana” clause is the real prize, letting you chain into burn spells, another fight effect, or a post-combat finisher without wasting the mana gained. It works especially well in decks with large red creatures, pump effects, or damage modifiers like trample-enabling combat tricks, because excess damage is what turns the spell from removal into acceleration. Deckbuilders should aim for creatures that survive fights or scale damage efficiently, making this a flexible answer that can swing the board and fuel an explosive turn.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List The Last Agni Kai
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
The Last Agni Kai reads like a duel with a firebender’s fury: one decisive clash that can turn a clean hit into a burst of mana for the rest of the turn. In practice, this is a strong tempo card that also rewards midrange and combo shells, since it can remove an opposing creature while refunding red mana if your attacker overkills it. The “don’t lose unspent red mana” clause is the real prize, letting you chain into burn spells, another fight effect, or a post-combat finisher without wasting the mana gained. It works especially well in decks with large red creatures, pump effects, or damage modifiers like trample-enabling combat tricks, because excess damage is what turns the spell from removal into acceleration. Deckbuilders should aim for creatures that survive fights or scale damage efficiently, making this a flexible answer that can swing the board and fuel an explosive turn.
Generated using gpt-5.4-mini · Updated at 2026-08-11 10:10:42 UTC
