Home / Magic: The Gathering / Avatar: The Last Airbender / Solstice Revelations
Solstice Revelations
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant — Lesson

Solstice Revelations

uncommon · Instant — Lesson · Avatar: The Last Airbender
$0.21
Low
$0.25
Market
$0.31
High

Oracle Text

Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.
Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Card Details

-/-Power / Toughness
{2}{R}Mana Cost
1Prints

Character Background

Solstice Revelations is a clean value engine for red decks that want to keep pressure on while turning spare mana into extra cardboard, especially midrange or aggressive shells with a high Mountain count. The card’s strength is flexibility: if the exiled spell is cheap enough, you get a free cast that can swing tempo hard; if not, it still replaces itself by going to hand. Because it scales with Mountains, it rewards a mostly mono-red manabase or red-heavy builds, and it becomes much better in games where you’ve already developed lands. The Lesson subtype also hints at a disciplined, learned burst of insight rather than pure chaos, fitting red’s explosive style with a more ordered payoff. Deckbuilding tip: pair it with low-cost spells and topdeck manipulation, or use it after effects that thin your deck and clear away lands so you’re more likely to hit live action. Flashback gives it excellent late-game staying power.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.21 - $0.31
At the current market price of $0.25.
Average Time to Sell
3 days
At the current market price of $0.25.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Solstice Revelations is a clean value engine for red decks that want to keep pressure on while turning spare mana into extra cardboard, especially midrange or aggressive shells with a high Mountain count. The card’s strength is flexibility: if the exiled spell is cheap enough, you get a free cast that can swing tempo hard; if not, it still replaces itself by going to hand. Because it scales with Mountains, it rewards a mostly mono-red manabase or red-heavy builds, and it becomes much better in games where you’ve already developed lands. The Lesson subtype also hints at a disciplined, learned burst of insight rather than pure chaos, fitting red’s explosive style with a more ordered payoff. Deckbuilding tip: pair it with low-cost spells and topdeck manipulation, or use it after effects that thin your deck and clear away lands so you’re more likely to hit live action. Flashback gives it excellent late-game staying power.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:45 UTC

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