Common
Bender's Waterskin
Artifact
Viewing offers in Near Mint condition
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash.
This spell costs {1} less to cast for each noncreature, nonland card in your graveyard.
Serpent of the Pass fits best in a control or value shell that naturally fills the graveyard with noncreature spells, then turns that resource into a huge discount on a 6/5 finisher. In Avatar: The Last Airbender terms, it evokes the danger and mystery of a hidden mountain crossing—something that emerges when the path has already been shaped by earlier lessons. Mechanically, the card rewards you for trading resources early and then landing a surprise threat at instant speed once you reach three Lessons in the graveyard, letting you punish tapped-out opponents or end-step into a fast clock. The discount also scales well in spell-heavy blue decks, especially with cantrips, interaction, and Lesson cards that naturally stock the yard. A strong tip is to pair it with cheap draw and bounce spells so you reliably hit both the graveyard requirement and the mana reduction, making this uncommon play much more threatening than its cost suggests.
Generated using gpt-5.4-mini
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Cards frequently seen in the same public decks as this card.
Common
Artifact
Uncommon
Legendary Creature — Human Peasant Ally
Common
Sorcery — Lesson
Uncommon
Legendary Creature — Human Soldier
Common
Creature — Human Soldier Rogue
Serpent of the Pass fits best in a control or value shell that naturally fills the graveyard with noncreature spells, then turns that resource into a huge discount on a 6/5 finisher. In Avatar: The Last Airbender terms, it evokes the danger and mystery of a hidden mountain crossing—something that emerges when the path has already been shaped by earlier lessons. Mechanically, the card rewards you for trading resources early and then landing a surprise threat at instant speed once you reach three Lessons in the graveyard, letting you punish tapped-out opponents or end-step into a fast clock. The discount also scales well in spell-heavy blue decks, especially with cantrips, interaction, and Lesson cards that naturally stock the yard. A strong tip is to pair it with cheap draw and bounce spells so you reliably hit both the graveyard requirement and the mana reduction, making this uncommon play much more threatening than its cost suggests.
Generated using gpt-5.4-mini · Updated at 2026-08-11 13:40:44 UTC