Saber-Tooth Moose-Lion

Saber-Tooth Moose-Lion

Mana Cost: {4}{G}{G}

Type: Creature — Elk Cat

Oracle Text:
Reach
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Power/Toughness: 7/7

Rarity: common

Prints: View all prints (1) →

Expansion: Avatar: The Last Airbender

Price ( USD): $0.14

USD: $0.14 · EUR: €0.05

Public Decks Using This Card

Related Cards

Cards frequently seen in the same public decks as this card.

Character Background

Saber-Tooth Moose-Lion reads like a midrange/ramp value piece: a six‑mana 7/7 with Reach that stabilizes against air threats while putting enormous pressure on slower decks. The Forestcycling clause makes it forgiving in the early turns—discarding it for a land smooths your curve and fuels land‑synergy engines—so the best game plan is ramp into big, resilient bodies rather than raw aggro or combo. Deckbuilding tip: pair it with a ramp package (Rampant Growth, Cultivate, Kodama’s Reach) and run 24–26 lands to ensure you both hit early drops and consistently cast this behemoth; Forestcycling also plays nicely with Landfall or recursion pieces like Life from the Loam or green reanimation tutors so the discarded copy becomes value later. In limited it’s an excellent mid‑ to late‑game stabilizer; in constructed, use it as part of a heavy creature plan or as a tutor target (Green Sun’s Zenith) and protect it with pump or hexproof effects to convert board stalls into wins.

Generated using gpt-5-mini · Updated at 2026-05-16 12:40:42 UTC