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Rebellious Captives
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Peasant Ally

Rebellious Captives

common · Creature — Human Peasant Ally · Avatar: The Last Airbender
$0.13
Low
$0.15
Market
$0.19
High

Oracle Text

Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)

Card Details

2/2Power / Toughness
{1}{G}Mana Cost
1Prints

Character Background

Rebellious Captives looks like a humble 2/2 for two mana, but its real job is to buy time early and then turn excess mana into board presence later. In an aggro-to-midrange shell, it helps apply pressure while threatening a surprisingly large late-game swing: paying {6} to grow itself and earthbend 2 can convert a spare land into a hasty attacker, effectively adding another threat without spending a full card. That makes it especially appealing in decks that want steady value and a wide board, rather than pure control. It also pairs well with landfall, sacrifice, or bounce synergies, since the earthbent land returning tapped can be a benefit if you want repeated land triggers or a disposable body for effects that care about creatures dying. Because the exhaust ability is only once, treat it as a finisher, not a repeatable engine.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.13 - $0.19
At the current market price of $0.15.
Average Time to Sell
3 days
At the current market price of $0.15.

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Character Background

Rebellious Captives looks like a humble 2/2 for two mana, but its real job is to buy time early and then turn excess mana into board presence later. In an aggro-to-midrange shell, it helps apply pressure while threatening a surprisingly large late-game swing: paying {6} to grow itself and earthbend 2 can convert a spare land into a hasty attacker, effectively adding another threat without spending a full card. That makes it especially appealing in decks that want steady value and a wide board, rather than pure control. It also pairs well with landfall, sacrifice, or bounce synergies, since the earthbent land returning tapped can be a benefit if you want repeated land triggers or a disposable body for effects that care about creatures dying. Because the exhaust ability is only once, treat it as a finisher, not a repeatable engine.

Generated using gpt-5.4-mini · Updated at 2026-09-29 05:10:43 UTC

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