Home / Magic: The Gathering / Avatar: The Last Airbender / Meteor Sword
Meteor Sword
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Equipment

Meteor Sword

uncommon · Artifact — Equipment · Avatar: The Last Airbender
$0.22
Low
$0.26
Market
$0.33
High

Oracle Text

When this Equipment enters, destroy target permanent.
Equipped creature gets +3/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Card Details

-/-Power / Toughness
{7}Mana Cost
1Prints

Character Background

Meteor Sword is a costly but brutally efficient piece of equipment that fits best in control or midrange decks looking to turn a single creature into a finisher while stabilizing the board. Seven mana is steep, but the enters-the-battlefield trigger makes that price more acceptable: destroying target permanent means it can answer a planeswalker, land, removal target, or key utility piece immediately, so even before it’s equipped it has real tempo impact. Once online, the +3/+3 bonus makes almost any evasive or resilient creature a serious threat, and equip {3} is reasonable if your deck can spare the mana. It pairs especially well with creatures that naturally stick around, like token-makers, hexproof threats, or cards with recursion, because you want to get repeated value from the sword after the initial destroy effect. In draft or Commander, prioritize ramp and creatures that survive combat, since Meteor Sword rewards patience and turns one clean removal spell into a win condition.

Generated using gpt-5-mini

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Suggested Pricing
$0.22 - $0.33
At the current market price of $0.26.
Average Time to Sell
3 days
At the current market price of $0.26.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Meteor Sword is a costly but brutally efficient piece of equipment that fits best in control or midrange decks looking to turn a single creature into a finisher while stabilizing the board. Seven mana is steep, but the enters-the-battlefield trigger makes that price more acceptable: destroying target permanent means it can answer a planeswalker, land, removal target, or key utility piece immediately, so even before it’s equipped it has real tempo impact. Once online, the +3/+3 bonus makes almost any evasive or resilient creature a serious threat, and equip {3} is reasonable if your deck can spare the mana. It pairs especially well with creatures that naturally stick around, like token-makers, hexproof threats, or cards with recursion, because you want to get repeated value from the sword after the initial destroy effect. In draft or Commander, prioritize ramp and creatures that survive combat, since Meteor Sword rewards patience and turns one clean removal spell into a win condition.

Generated using gpt-5-mini · Updated at 2026-05-17 13:29:05 UTC

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