Home / Magic: The Gathering / Avatar: The Last Airbender / Dai Li Indoctrination
Dai Li Indoctrination
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery — Lesson

Dai Li Indoctrination

common · Sorcery — Lesson · Avatar: The Last Airbender
$0.09
Low
$0.10
Market
$0.13
High

Oracle Text

Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

Card Details

-/-Power / Toughness
{1}{B}Mana Cost
1Prints

Character Background

Dai Li Indoctrination reads like a quiet but deeply oppressive tool, perfect for black-based control or midrange decks that want to slow the game while converting small resources into long-term pressure. The discard mode is clean disruption: it strips a nonland permanent from the opponent’s hand, which is especially strong against planeswalkers, key engines, and early creatures before they ever reach the board. The earthbend 2 option gives the card surprising flexibility, letting you turn a spare land into a hasty attacker or blocker that comes back after being removed, which makes it excellent for tempo swings and sacrifice-oriented shells. In gameplay, this pairs well with effects that care about lands dying, counters, or creatures entering and leaving the battlefield. If your deck can protect a board lead or punish removal, the earthbend mode turns a simple lesson into a recurring threat, while the discard mode keeps opponents from stabilizing with their best permanent.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.10.
Average Time to Sell
3 days
At the current market price of $0.10.

Public Decks Using This Card

Related Cards

Cards frequently seen in the same public decks as this card.

Character Background

Dai Li Indoctrination reads like a quiet but deeply oppressive tool, perfect for black-based control or midrange decks that want to slow the game while converting small resources into long-term pressure. The discard mode is clean disruption: it strips a nonland permanent from the opponent’s hand, which is especially strong against planeswalkers, key engines, and early creatures before they ever reach the board. The earthbend 2 option gives the card surprising flexibility, letting you turn a spare land into a hasty attacker or blocker that comes back after being removed, which makes it excellent for tempo swings and sacrifice-oriented shells. In gameplay, this pairs well with effects that care about lands dying, counters, or creatures entering and leaving the battlefield. If your deck can protect a board lead or punish removal, the earthbend mode turns a simple lesson into a recurring threat, while the discard mode keeps opponents from stabilizing with their best permanent.

Generated using gpt-5.4-mini · Updated at 2026-08-11 18:40:43 UTC

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