Rare
Fabled Passage
Land
Viewing offers in Near Mint condition
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you draw a card and lose 1 life.
Coercive Impetus is a sharp little political weapon for black decks that want to turn an opposing threat into a liability while squeezing value out of the table. In Commander, it best supports a tempo-and-value game plan: you spend a modest three mana, make a creature slightly bigger, then force it to swing elsewhere while you convert every attack into a card draw. Because the enchanted creature must attack if able and can’t point at you, it often creates awkward combat steps for your opponents and can clear pressure away from your life total. The life loss is real, so pair it with incidental lifegain, lifelink creatures, or commanders that care about opponent combat. It’s especially nasty with high-power creatures, evasive bodies, or sacrifice outlets, since you can encourage attacks, draw cards, and still remove the creature at a moment of your choosing.
Generated using gpt-5.4-mini
Peer-to-peer marketplace offers
List it in under a minute and reach buyers already browsing this page.
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
Cards frequently seen in the same public decks as this card.
Rare
Land
Rare
Land
Uncommon
Artifact
Uncommon
Enchantment — Aura
Common
Land
Coercive Impetus is a sharp little political weapon for black decks that want to turn an opposing threat into a liability while squeezing value out of the table. In Commander, it best supports a tempo-and-value game plan: you spend a modest three mana, make a creature slightly bigger, then force it to swing elsewhere while you convert every attack into a card draw. Because the enchanted creature must attack if able and can’t point at you, it often creates awkward combat steps for your opponents and can clear pressure away from your life total. The life loss is real, so pair it with incidental lifegain, lifelink creatures, or commanders that care about opponent combat. It’s especially nasty with high-power creatures, evasive bodies, or sacrifice outlets, since you can encourage attacks, draw cards, and still remove the creature at a moment of your choosing.
Generated using gpt-5.4-mini · Updated at 2026-08-03 18:10:42 UTC