Home / Magic: The Gathering / Secrets of Strixhaven Commander / Coercive Impetus
Coercive Impetus
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment — Aura

Coercive Impetus

rare · Enchantment — Aura · Secrets of Strixhaven Commander
$0.35
Low
$0.41
Market
$0.51
High

Oracle Text

Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you draw a card and lose 1 life.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
2Prints

Character Background

Coercive Impetus is a sharp little political weapon for black decks that want to turn an opposing threat into a liability while squeezing value out of the table. In Commander, it best supports a tempo-and-value game plan: you spend a modest three mana, make a creature slightly bigger, then force it to swing elsewhere while you convert every attack into a card draw. Because the enchanted creature must attack if able and can’t point at you, it often creates awkward combat steps for your opponents and can clear pressure away from your life total. The life loss is real, so pair it with incidental lifegain, lifelink creatures, or commanders that care about opponent combat. It’s especially nasty with high-power creatures, evasive bodies, or sacrifice outlets, since you can encourage attacks, draw cards, and still remove the creature at a moment of your choosing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.35 - $0.51
At the current market price of $0.41.
Average Time to Sell
3 days
At the current market price of $0.41.

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Character Background

Coercive Impetus is a sharp little political weapon for black decks that want to turn an opposing threat into a liability while squeezing value out of the table. In Commander, it best supports a tempo-and-value game plan: you spend a modest three mana, make a creature slightly bigger, then force it to swing elsewhere while you convert every attack into a card draw. Because the enchanted creature must attack if able and can’t point at you, it often creates awkward combat steps for your opponents and can clear pressure away from your life total. The life loss is real, so pair it with incidental lifegain, lifelink creatures, or commanders that care about opponent combat. It’s especially nasty with high-power creatures, evasive bodies, or sacrifice outlets, since you can encourage attacks, draw cards, and still remove the creature at a moment of your choosing.

Generated using gpt-5.4-mini · Updated at 2026-08-03 18:10:42 UTC

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