Simic Guildgate
Mana Cost: -
Type: Land — Gate
Oracle Text:
This land enters tapped.
{T}: Add {G} or {U}.
Power/Toughness: -/-
Rarity: common
Prints: View all prints (1) →
Expansion: Ravnica Remastered
Price ( USD): $0.18
USD: $0.18 · EUR: €0.14
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Simic Guildgate is a budget two‑color fixer that captures the Simic ethos — slow, adaptive laboratories trading immediate tempo for reliable green/blue access — because it enters tapped but produces {G} or {U}. That drawback makes it best in control, ramp and value midrange strategies where the game plan rewards stable colors over turn‑one aggression, rather than in aggressive tempo lists that can’t afford tempo loss. Practical deckbuilding: include Guildgate in Commander or three‑color shells as affordable fixing, but pair it with one or two untapped sources (basic lands, shocklands, or growth spells) to avoid being mana‑screwed early. Specific synergy: Growth Spiral/Cultivate‑style ramp neutralizes the tap penalty by accelerating plays and drawing cards, while slow Simic finishers appreciate the extra colored consistency. In limited play it's fine as a late‑game color source; in constructed, treat it as utility fixing that smooths long games rather than a turn‑one play.
Generated using gpt-5-mini · Updated at 2026-05-16 09:20:46 UTC
