Viewing offers in Near Mint condition
Orzhov Guildmage
Oracle Text
{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.
Card Details
Character Background
Orzhov Guildmage fits neatly into the guild’s classic extortionist philosophy: a small, efficient body that turns life totals into leverage. In Magic: The Gathering, it best supports a slow control or attrition plan, where incremental life swings matter more than raw damage. The white ability can stabilize race situations or pad your total against aggro, while the black ability functions as a low-cost drain effect that pressures both players and helps finish games when stalls develop. Because both activated abilities require repeated mana investment, it shines in decks built to grind, especially with untap or mana-smoothing effects and cards that reward life gain or life loss triggers. It also pairs well with token generators and sacrifice shells that want to drag the game long enough for every point of life to count. The 2/2 body is modest, but in a guild built on balance and coercion, that’s enough to keep the pressure on.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Orzhov Guildmage
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Orzhov Guildmage fits neatly into the guild’s classic extortionist philosophy: a small, efficient body that turns life totals into leverage. In Magic: The Gathering, it best supports a slow control or attrition plan, where incremental life swings matter more than raw damage. The white ability can stabilize race situations or pad your total against aggro, while the black ability functions as a low-cost drain effect that pressures both players and helps finish games when stalls develop. Because both activated abilities require repeated mana investment, it shines in decks built to grind, especially with untap or mana-smoothing effects and cards that reward life gain or life loss triggers. It also pairs well with token generators and sacrifice shells that want to drag the game long enough for every point of life to count. The 2/2 body is modest, but in a guild built on balance and coercion, that’s enough to keep the pressure on.
Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:46 UTC
