Carom

Carom

Mana Cost: {1}{W}

Type: Instant

Oracle Text:
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.

Power/Toughness: -/-

Rarity: common

Prints: View all prints (1) →

Expansion: Ravnica Remastered

Price ( USD): $0.03

USD: $0.03 · EUR: €0.07

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Carom reads like a little Ravnican alley trick — a hairline ricochet that saves your key creature while turning an incidental point of damage into removal and a card. At {1}{W} it best supports tempo and aggro plans that live and die by favorable trades (white weenie/token lists) but also slips into value-leaning decks because it replaces itself with a draw. Practically, use it to redirect a pinger or burn spell’s single point away from your finisher onto an opposing chump, or to shove a deathtouch or sacrifice-trigger’s one-point hit onto a vulnerable blocker to net a kill. Deckbuilding tip: pair Carom with token swarms, deathtouch creatures, or sacrifice pingers (e.g., Mogg Fanatic–style effects) to maximize trades, and include several cheap creatures so the redirected damage always has a meaningful target. Being an instant, it shines when held to respond to removal or combat tricks — pick targets deliberately and you can turn one damage into two-for-one tempo.

Generated using gpt-5-mini · Updated at 2026-05-16 18:20:47 UTC