Rancor

Rancor

Mana Cost: {G}

Type: Enchantment — Aura

Oracle Text:
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Power/Toughness: -/-

Rarity: uncommon

Prints: View all prints (19) →

Expansion: Legendary Cube Prize Pack

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Rancor is a classic green Aura that rewards an aggressive, tempo-driven plan by turning any early creature into a real threat for just one mana. The +2/+0 and trample combination pushes damage through blockers, making small utility creatures, evasive bodies, or anything with built-in protection from removal suddenly much more dangerous. Its real strength is recursion: when it hits the graveyard from the battlefield, it returns to hand, so you can keep rebuilding pressure after combat tricks, sacrifice effects, or removal. That makes it especially strong in decks that want repeated board presence rather than all-in one-shot buffs. A great synergy tip is pairing Rancor with cheap creatures that are hard to profitably block, or with sacrifice outlets and discard outlets that can recycle it intentionally. In Fallout, it fits the brutal, relentless flavor perfectly—an ever-returning threat that keeps smashing through resistance.

Generated using gpt-5-mini · Updated at 2026-05-17 13:09:05 UTC