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Biting-Palm Ninja
Oracle Text
Ninjutsu {2}{B}
This creature enters with a menace counter on it.
Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
Card Details
Character Background
Biting-Palm Ninja is a clean, punishing tempo tool that rewards the classic ninjutsu pattern of turning early evasive attackers into a hand-attacking threat. A 3/3 with menace and ninjutsu for {2}{B} lets you pressure life totals while slipping past blockers, and the menace counter makes it awkward to trade off or chump profitably. Once it connects, the hand reveal plus nonland exile is especially strong in attrition matchups, because it strips away the card your opponent most wants to protect and can disrupt key removal, sweepers, or combo pieces. It fits best in Dimir or Golgari tempo shells, especially decks with cheap flyers, unblockable creatures, or token makers that can safely enable ninjutsu early. Pair it with evasive one-drops and hand disruption like Thoughtseize to clear the path, then use bounce or flicker-like effects to reset pressure and keep opponents guessing.
Generated using gpt-5.4-mini
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Character Background
Biting-Palm Ninja is a clean, punishing tempo tool that rewards the classic ninjutsu pattern of turning early evasive attackers into a hand-attacking threat. A 3/3 with menace and ninjutsu for {2}{B} lets you pressure life totals while slipping past blockers, and the menace counter makes it awkward to trade off or chump profitably. Once it connects, the hand reveal plus nonland exile is especially strong in attrition matchups, because it strips away the card your opponent most wants to protect and can disrupt key removal, sweepers, or combo pieces. It fits best in Dimir or Golgari tempo shells, especially decks with cheap flyers, unblockable creatures, or token makers that can safely enable ninjutsu early. Pair it with evasive one-drops and hand disruption like Thoughtseize to clear the path, then use bounce or flicker-like effects to reset pressure and keep opponents guessing.
Generated using gpt-5.4-mini · Updated at 2026-08-11 11:40:50 UTC
