Viewing offers in Near Mint condition
Faramir, Prince of Ithilien
Oracle Text
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
Card Details
Character Background
Faramir, Prince of Ithilien is a classic value-and-politics engine for Azorius decks, rewarding you for steering combat away from yourself while quietly applying pressure. As a 3/3 for three mana, he fits naturally into tempo or control shells that can discourage attacks with flyers, blockers, or table-wide incentives, then cash in on extra cards if an opponent ignores him. If they do swing at you, the punishment is three 1/1 Human Soldiers, which can stabilize the board, enable sacrifice synergies, or go wide with anthem effects. He pairs especially well with cards that make attacking elsewhere tempting, such as pillow-fort pieces, deterrent enchantments, or combat-math tax effects. In multiplayer, his delayed trigger creates a subtle diplomatic game: choose the opponent most likely to attack elsewhere and force a lose-lose decision. His lore-heavy noble bearing matches his gameplay well—measured, protective, and dangerous when challenged.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Faramir, Prince of Ithilien
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Faramir, Prince of Ithilien is a classic value-and-politics engine for Azorius decks, rewarding you for steering combat away from yourself while quietly applying pressure. As a 3/3 for three mana, he fits naturally into tempo or control shells that can discourage attacks with flyers, blockers, or table-wide incentives, then cash in on extra cards if an opponent ignores him. If they do swing at you, the punishment is three 1/1 Human Soldiers, which can stabilize the board, enable sacrifice synergies, or go wide with anthem effects. He pairs especially well with cards that make attacking elsewhere tempting, such as pillow-fort pieces, deterrent enchantments, or combat-math tax effects. In multiplayer, his delayed trigger creates a subtle diplomatic game: choose the opponent most likely to attack elsewhere and force a lose-lose decision. His lore-heavy noble bearing matches his gameplay well—measured, protective, and dangerous when challenged.
Generated using gpt-5.4-mini · Updated at 2026-10-08 16:20:42 UTC
