Common
Island
Basic Land — Island
Viewing offers in Near Mint condition
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Memory Lapse is a classic blue tempo-control tool that turns an answer into a setback: for just {1}{U}, it not only stops a key spell, but tucks it back on top of its owner’s library, forcing the opponent to redraw it later and wasting their next draw step. That makes it especially punishing against expensive threats, combo pieces, and sweepers, since it buys time while denying progress. It shines in proactive control shells and tempo decks that want to protect an early board lead, particularly alongside cheap countermagic and card selection like Opt or Consider, which help you keep the pressure on while they redraw the same card. In Commander or slower constructed formats, it pairs well with effects that manipulate the top of libraries or delay draws, turning the “memory lapse” into a repeated time walk. It’s less about permanent denial than strategic delay, and that delay is often enough.
Generated using gpt-5.4-mini
Peer-to-peer marketplace offers
List it in under a minute and reach buyers already browsing this page.
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
Cards frequently seen in the same public decks as this card.
Common
Basic Land — Island
Common
Land
Rare
Sorcery
Rare
Instant
Uncommon
Land
Memory Lapse is a classic blue tempo-control tool that turns an answer into a setback: for just {1}{U}, it not only stops a key spell, but tucks it back on top of its owner’s library, forcing the opponent to redraw it later and wasting their next draw step. That makes it especially punishing against expensive threats, combo pieces, and sweepers, since it buys time while denying progress. It shines in proactive control shells and tempo decks that want to protect an early board lead, particularly alongside cheap countermagic and card selection like Opt or Consider, which help you keep the pressure on while they redraw the same card. In Commander or slower constructed formats, it pairs well with effects that manipulate the top of libraries or delay draws, turning the “memory lapse” into a repeated time walk. It’s less about permanent denial than strategic delay, and that delay is often enough.
Generated using gpt-5.4-mini · Updated at 2026-09-04 16:10:44 UTC