Home / Magic: The Gathering / Kaldheim Promos / Old-Growth Troll
Old-Growth Troll
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Troll Warrior

Old-Growth Troll

rare · Creature — Troll Warrior · Kaldheim Promos
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Trample
When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"

Card Details

4/4Power / Toughness
{G}{G}{G}Mana Cost
5Prints

Character Background

Old-Growth Troll is a standout value card for green-based aggressive and midrange decks, especially in strategies that want to pressure early while still grinding through removal. A 4/4 trampler for three green mana already hits hard, but the real strength is that killing it rarely solves the problem: it comes back as an Aura that supercharges a Forest into a huge mana engine and eventually turns that land into another 4/4 trampling body. That makes it excellent against control and spot removal, since every answer still leaves behind resources. It pairs especially well with high-land-count green shells, mana dorks, and decks that can reliably make early {G}{G}{G}, such as devotion or ramp builds. A useful deckbuilding tip is to favor Forest-heavy manabases and effects that untap lands or accelerate mana, because the enchanted Forest can power explosive turns and help recast threats after trading in combat.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Old-Growth Troll is a standout value card for green-based aggressive and midrange decks, especially in strategies that want to pressure early while still grinding through removal. A 4/4 trampler for three green mana already hits hard, but the real strength is that killing it rarely solves the problem: it comes back as an Aura that supercharges a Forest into a huge mana engine and eventually turns that land into another 4/4 trampling body. That makes it excellent against control and spot removal, since every answer still leaves behind resources. It pairs especially well with high-land-count green shells, mana dorks, and decks that can reliably make early {G}{G}{G}, such as devotion or ramp builds. A useful deckbuilding tip is to favor Forest-heavy manabases and effects that untap lands or accelerate mana, because the enchanted Forest can power explosive turns and help recast threats after trading in combat.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:49 UTC

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