Home / Magic: The Gathering / Fallout / Pip-Boy 3000
Pip-Boy 3000
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact — Equipment

Pip-Boy 3000

rare · Artifact — Equipment · Fallout
$6.72
Low
$7.90
Market
$9.88
High

Oracle Text

Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}

Card Details

-/-Power / Toughness
{1}Mana Cost
1Prints

Character Background

Pip-Boy 3000 is a cleanly designed value engine that feels right at home in Fallout’s scavenger-survival tone: every attack becomes a choice between improving your hand, growing your threat, or accelerating your mana. In practice, it best supports tempo and midrange decks, especially ones that want to turn small creatures into ongoing advantage without overcommitting. “Sort Inventory” helps filter dead draws, “Pick a Perk” rewards evasive or hard-to-block attackers with a permanent size boost, and “Check Map” can effectively rebate the equip cost by untapping lands for postcombat plays or protection. It’s especially strong with creatures that can attack safely and repeatedly, such as flyers, menace creatures, or anything with built-in resilience. Deckbuilding tip: pair it with sacrifice outlets or loot-payoff cards so the discard mode becomes upside, and with low-curve threats that can carry the Equipment early. Overall, it’s a flexible, low-cost source of steady pressure and incremental advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$6.72 - $9.88
At the current market price of $7.90.
Average Time to Sell
3 days
At the current market price of $7.90.

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Character Background

Pip-Boy 3000 is a cleanly designed value engine that feels right at home in Fallout’s scavenger-survival tone: every attack becomes a choice between improving your hand, growing your threat, or accelerating your mana. In practice, it best supports tempo and midrange decks, especially ones that want to turn small creatures into ongoing advantage without overcommitting. “Sort Inventory” helps filter dead draws, “Pick a Perk” rewards evasive or hard-to-block attackers with a permanent size boost, and “Check Map” can effectively rebate the equip cost by untapping lands for postcombat plays or protection. It’s especially strong with creatures that can attack safely and repeatedly, such as flyers, menace creatures, or anything with built-in resilience. Deckbuilding tip: pair it with sacrifice outlets or loot-payoff cards so the discard mode becomes upside, and with low-curve threats that can carry the Equipment early. Overall, it’s a flexible, low-cost source of steady pressure and incremental advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:46 UTC

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