Nesting Grounds

Nesting Grounds

Mana Cost: -

Type: Land

Oracle Text:
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

Power/Toughness: -/-

Rarity: rare

Prints: View all prints (1) →

Expansion: Fallout

Price ( USD): $0.91

USD: $0.91 · EUR: €0.99

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Nesting Grounds is a quietly potent utility land for any counters-focused shell: it provides a colorless pinger and, for the price of {1} and a tap, lets you reassign a single counter between your permanents as a sorcery — think of it as a surgical repositioning tool for +1/+1 counters, charge counters, or even to rescue loyalty from a planeswalker by moving one elsewhere. The card best supports value and combo strategies that hinge on flexible counter economy rather than raw tempo or aggro: use it to finish creatures that become lethal with one extra counter, to fuel Walking Ballista or Hangarback Walker shenanigans, or to shift counters onto a planeswalker to protect it. Specific synergies include Hardened Scales/Cathars’ Crusade decks, Vorel of the Hull Clade and Doubling Season builds that want precise counter allocation, and proliferate packages where moving counters sets up bigger plays. Deckbuilding tip: run 2–3 copies in midrange or combo lists as utility lands—slot them late-game where a single colorless is acceptable and the flexibility is worth the land slot.

Generated using gpt-5-mini · Updated at 2026-05-16 16:40:44 UTC