Lethal Scheme
Mana Cost:
Type: Instant
Oracle Text:
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (11) →
Expansion: Fallout
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Lethal Scheme reads like a shadowy assassination carried out by your board: an instant-speed removal that doubles as card selection and creature growth, so it best supports midrange/value and tempo-control strategies that keep a busy board while still needing clean answers. Convoke makes it affordable in creature-heavy shells and lets you kill a blocker or a planeswalker on the opponent’s turn without burning all your mana, turning expendable tokens and chaff into potential 1/1+ threats via connive. Deckbuilding tip: lean into cheap token generators and creatures with enter/leave-the-battlefield or sacrifice synergies—tokens pay the casting cost and then connive into card advantage or +1/+1 counters you can exploit with anthem effects or sacrifice outlets. Also consider including self-mill/discard enablers or creatures that care about counters so the upside matters, and prioritize creatures whose tapping won’t hamstring defenses. Thematically, it’s a cold, collaborative plot: your minions do the killing and learn, becoming deadlier the more you orchestrate.
Generated using gpt-5-mini · Updated at 2026-05-16 18:40:43 UTC
