Home / Magic: The Gathering / Fallout / Keeper of the Accord
Keeper of the Accord
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Human Soldier

Keeper of the Accord

rare · Creature — Human Soldier · Fallout
$0.51
Low
$0.60
Market
$0.75
High

Oracle Text

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Card Details

3/4Power / Toughness
{3}{W}Mana Cost
1Prints

Character Background

Keeper of the Accord is a quintessential white value engine, especially at home in control, midrange, and blink-style decks that want to keep pace on board while recovering from early pressure. In Fallout’s post-apocalyptic frame, the card feels like a disciplined survivor organization: if opponents overextend with creatures, you quietly mobilize a Soldier token, and if they pull ahead on lands, you stabilize with a Plains to keep your defenses supplied. The 3/4 body blocks well, buying time for the triggers to matter. For deckbuilding, it pairs nicely with effects that deliberately keep your creature count low or flicker it for extra staying power, and it’s excellent in multiplayer where opponents are more likely to outpace you in both board and mana. Cards that sacrifice tokens or exploit Plains-count synergies can also turn its steady drip of advantage into a real endgame plan.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.51 - $0.75
At the current market price of $0.60.
Average Time to Sell
3 days
At the current market price of $0.60.

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Character Background

Keeper of the Accord is a quintessential white value engine, especially at home in control, midrange, and blink-style decks that want to keep pace on board while recovering from early pressure. In Fallout’s post-apocalyptic frame, the card feels like a disciplined survivor organization: if opponents overextend with creatures, you quietly mobilize a Soldier token, and if they pull ahead on lands, you stabilize with a Plains to keep your defenses supplied. The 3/4 body blocks well, buying time for the triggers to matter. For deckbuilding, it pairs nicely with effects that deliberately keep your creature count low or flicker it for extra staying power, and it’s excellent in multiplayer where opponents are more likely to outpace you in both board and mana. Cards that sacrifice tokens or exploit Plains-count synergies can also turn its steady drip of advantage into a real endgame plan.

Generated using gpt-5.4-mini · Updated at 2026-08-11 15:20:43 UTC

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