Home / Magic: The Gathering / Fallout / Junk Jet
Junk Jet
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact — Equipment

Junk Jet

rare · Artifact — Equipment · Fallout
$0.24
Low
$0.28
Market
$0.35
High

Oracle Text

When this Equipment enters, create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}

Card Details

-/-Power / Toughness
{1}{R}Mana Cost
4Prints

Character Background

Junk Jet reads like a scrappy red Equipment that pushes a tempo/value game plan: its cheap {1} equip and an on‑enter Junk token give you both a sacrificial resource and a card‑selection engine (tap, sacrifice to exile the top card and play it that turn). The token doubles as fodder for the {3}, sacrifice another artifact boost, letting you convert spare artifacts into a surprise doubling of an equipped creature’s power — perfect for lethal pushes on a haste attacker or as a late‑game finisher in an artifact shell. Deckbuilding: lean into inexpensive artifact producers (Treasure makers, 0‑cost artifacts or servo tokens) and ways to recur either the Equipment or tokens so you can repeatedly cash in junk and sacrifice fodder. Also pair it with creatures that scale from power bonuses or cards that trigger on artifact deaths to turn each sacrifice into incremental value. Thematically, it’s a jury‑rigged launcher that trades scrap for explosive opportunity, fitting Fallout’s improvisational tone.

Generated using gpt-5-mini

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Suggested Pricing
$0.24 - $0.35
At the current market price of $0.28.
Average Time to Sell
3 days
At the current market price of $0.28.

Public Decks Using This Card

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Character Background

Junk Jet reads like a scrappy red Equipment that pushes a tempo/value game plan: its cheap {1} equip and an on‑enter Junk token give you both a sacrificial resource and a card‑selection engine (tap, sacrifice to exile the top card and play it that turn). The token doubles as fodder for the {3}, sacrifice another artifact boost, letting you convert spare artifacts into a surprise doubling of an equipped creature’s power — perfect for lethal pushes on a haste attacker or as a late‑game finisher in an artifact shell. Deckbuilding: lean into inexpensive artifact producers (Treasure makers, 0‑cost artifacts or servo tokens) and ways to recur either the Equipment or tokens so you can repeatedly cash in junk and sacrifice fodder. Also pair it with creatures that scale from power bonuses or cards that trigger on artifact deaths to turn each sacrifice into incremental value. Thematically, it’s a jury‑rigged launcher that trades scrap for explosive opportunity, fitting Fallout’s improvisational tone.

Generated using gpt-5-mini · Updated at 2026-05-16 16:20:46 UTC

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