Home / Magic: The Gathering / Fallout / Hullbreaker Horror
Hullbreaker Horror
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Kraken Horror

Hullbreaker Horror

rare · Creature — Kraken Horror · Fallout
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.

Card Details

7/8Power / Toughness
{5}{U}{U}Mana Cost
15Prints

Character Background

Hullbreaker Horror is a perfect finisher for blue-heavy control and spell-slinging combo decks, turning every cheap cantrip, mana rock, or interaction spell into a threat-damping trigger. As a 7/8 flash creature that can’t be countered, it punishes opponents who think they’ve stabilized, then immediately starts bouncing either a dangerous permanent or even a spell on the stack whenever you cast anything. In gameplay, that means you can lock down board states by chaining low-cost spells and keep the pressure off while your gigantic Kraken Horror closes the game in just a few attacks. It pairs especially well with instant-speed draw, free or nearly free spells, and token-producing artifacts that let you keep casting without overcommitting. In a Fallout setting, it feels like a deep-sea catastrophe surfacing at the worst possible moment: sudden, inevitable, and impossible to stop once it arrives.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Hullbreaker Horror is a perfect finisher for blue-heavy control and spell-slinging combo decks, turning every cheap cantrip, mana rock, or interaction spell into a threat-damping trigger. As a 7/8 flash creature that can’t be countered, it punishes opponents who think they’ve stabilized, then immediately starts bouncing either a dangerous permanent or even a spell on the stack whenever you cast anything. In gameplay, that means you can lock down board states by chaining low-cost spells and keep the pressure off while your gigantic Kraken Horror closes the game in just a few attacks. It pairs especially well with instant-speed draw, free or nearly free spells, and token-producing artifacts that let you keep casting without overcommitting. In a Fallout setting, it feels like a deep-sea catastrophe surfacing at the worst possible moment: sudden, inevitable, and impossible to stop once it arrives.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:47 UTC

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