Viewing offers in Near Mint condition
Atomize
Oracle Text
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Card Details
Set
Character Background
Atomize is the kind of clean, merciless spell a shard of Mirrodin would envy: it annihilates a nonland permanent outright, then weaponizes the aftermath by proliferating counters so your strategy snowballs instead of stalling. In play, it shines when you already have any counter engines online—planeswalkers, poison counters, “charge”/+1/+1 counter shells, or proliferate-friendly artifacts—because the instant removal buys time while proliferation amplifies whatever counters you’re leveraging. For best results, sequence Atomize after you’ve established counter types you care about, such as with Tumble Magnet, Hardened Scales-style effects, or repeatable counter placement from engines, so proliferate targets multiple existing counter kinds. This card most often supports control and tempo game plans: you trade one-for-one to neutralize threats, then convert that tempo into inevitability through scaling counters. In counter-focused decks, it’s also a potent “combo glue” that keeps your clock ticking while denying the opponent their own engines.
Generated using gpt-5.4-nano
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Atomize
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Atomize is the kind of clean, merciless spell a shard of Mirrodin would envy: it annihilates a nonland permanent outright, then weaponizes the aftermath by proliferating counters so your strategy snowballs instead of stalling. In play, it shines when you already have any counter engines online—planeswalkers, poison counters, “charge”/+1/+1 counter shells, or proliferate-friendly artifacts—because the instant removal buys time while proliferation amplifies whatever counters you’re leveraging. For best results, sequence Atomize after you’ve established counter types you care about, such as with Tumble Magnet, Hardened Scales-style effects, or repeatable counter placement from engines, so proliferate targets multiple existing counter kinds. This card most often supports control and tempo game plans: you trade one-for-one to neutralize threats, then convert that tempo into inevitability through scaling counters. In counter-focused decks, it’s also a potent “combo glue” that keeps your clock ticking while denying the opponent their own engines.
Generated using gpt-5.4-nano · Updated at 2026-03-27 21:17:38 UTC
