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Ultima
Oracle Text
Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Card Details
Character Background
Ultima is a classic control finisher disguised as a panic button, and in a Final Fantasy-flavored Magic setting it feels like the kind of catastrophic spell that resets the battlefield in one apocalyptic sweep. At five mana, it best supports white-based control or midrange shells that can survive the early game, then convert the wipe into a decisive tempo swing: it destroys all artifacts and creatures, and “end the turn” prevents any last-second tricks, lingering combat math, or stack-based blowouts. That makes it especially strong against decks leaning on death triggers, combat tricks, or combo pieces assembled on board. A useful deckbuilding tip is to pair Ultima with planeswalkers, enchantment-based engines, or indestructible threats, since it leaves those permanents untouched while clearing almost everything else. It also plays well with cheap ramp or mana rocks if your list can cast it ahead of curve, though beware that your own artifacts will not survive the blast.
Generated using gpt-5.4-mini
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Character Background
Ultima is a classic control finisher disguised as a panic button, and in a Final Fantasy-flavored Magic setting it feels like the kind of catastrophic spell that resets the battlefield in one apocalyptic sweep. At five mana, it best supports white-based control or midrange shells that can survive the early game, then convert the wipe into a decisive tempo swing: it destroys all artifacts and creatures, and “end the turn” prevents any last-second tricks, lingering combat math, or stack-based blowouts. That makes it especially strong against decks leaning on death triggers, combat tricks, or combo pieces assembled on board. A useful deckbuilding tip is to pair Ultima with planeswalkers, enchantment-based engines, or indestructible threats, since it leaves those permanents untouched while clearing almost everything else. It also plays well with cheap ramp or mana rocks if your list can cast it ahead of curve, though beware that your own artifacts will not survive the blast.
Generated using gpt-5.4-mini · Updated at 2026-08-11 13:10:44 UTC
