Home / Magic: The Gathering / Portal Second Age / Trokin High Guard
Trokin High Guard
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Knight

Trokin High Guard

common · Creature — Human Knight · Portal Second Age
$0.13
Low
$0.15
Market
$0.19
High

Oracle Text

Card Details

3/3Power / Toughness
{3}{W}Mana Cost
2Prints

Character Background

Trokin High Guard is a straightforward white four-drop that reads like the kind of disciplined frontline knight you want when your plan is to stabilize the board and then turn the corner with clean, efficient attacks. A 3/3 for {3}{W} is not flashy, but in limited or lower-powered casual environments it can trade well, protect your life total, and fit naturally into a control or midrange shell that wants a reliable body rather than a complicated engine. Because it has no rules text, its value comes from being a solid creature to carry equipment or receive anthem effects; pairing it with cards that reward small teams, like global pump spells or vigilant buffs, makes it much more threatening. In draft, prioritize it as a curve filler that blocks early and attacks once you’ve stabilized, and in constructed it is best when your deck wants a dependable knight tribal or white board-presence card without demanding extra setup.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.13 - $0.19
At the current market price of $0.15.
Average Time to Sell
3 days
At the current market price of $0.15.

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Character Background

Trokin High Guard is a straightforward white four-drop that reads like the kind of disciplined frontline knight you want when your plan is to stabilize the board and then turn the corner with clean, efficient attacks. A 3/3 for {3}{W} is not flashy, but in limited or lower-powered casual environments it can trade well, protect your life total, and fit naturally into a control or midrange shell that wants a reliable body rather than a complicated engine. Because it has no rules text, its value comes from being a solid creature to carry equipment or receive anthem effects; pairing it with cards that reward small teams, like global pump spells or vigilant buffs, makes it much more threatening. In draft, prioritize it as a curve filler that blocks early and attacks once you’ve stabilized, and in constructed it is best when your deck wants a dependable knight tribal or white board-presence card without demanding extra setup.

Generated using gpt-5.4-mini · Updated at 2026-09-05 01:40:44 UTC

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