Home / Magic: The Gathering / Outlaws of Thunder Junction Commander / Kirri, Talented Sprout
Kirri, Talented Sprout
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Creature — Plant Druid

Kirri, Talented Sprout

mythic · Legendary Creature — Plant Druid · Outlaws of Thunder Junction Commander
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Other Plants and Treefolk you control get +2/+0.
At the beginning of each of your postcombat main phases, return target Plant, Treefolk, or land card from your graveyard to your hand.

Card Details

0/3Power / Toughness
{1}{R}{G}{W}Mana Cost
3Prints

Character Background

Kirri, Talented Sprout looks tailor-made for a midrange value plan that can turn a board of humble plants and treefolk into real attackers while also grinding out resources every turn. The static anthem is deceptively aggressive: +2/+0 means even small tokens or utility Plants start hitting like threats, so Kirri can support a go-wide tempo shell that wants to pressure life totals quickly. The real power, though, is the postcombat recursion; getting back a Plant, Treefolk, or land from your graveyard every turn rewards self-mill, fetch lands, sacrifice effects, and discard outlets. In deckbuilding, pair Kirri with cards that make Plant tokens or animate lands, then use the graveyard as a second hand with effects like crucible-style land loops or sacrifice fodder. Because the return happens after combat, you can attack first, then recover the best resource you spent, making Kirri excellent in grindy games where incremental advantage matters.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Kirri, Talented Sprout looks tailor-made for a midrange value plan that can turn a board of humble plants and treefolk into real attackers while also grinding out resources every turn. The static anthem is deceptively aggressive: +2/+0 means even small tokens or utility Plants start hitting like threats, so Kirri can support a go-wide tempo shell that wants to pressure life totals quickly. The real power, though, is the postcombat recursion; getting back a Plant, Treefolk, or land from your graveyard every turn rewards self-mill, fetch lands, sacrifice effects, and discard outlets. In deckbuilding, pair Kirri with cards that make Plant tokens or animate lands, then use the graveyard as a second hand with effects like crucible-style land loops or sacrifice fodder. Because the return happens after combat, you can attack first, then recover the best resource you spent, making Kirri excellent in grindy games where incremental advantage matters.

Generated using gpt-5.4-mini · Updated at 2026-09-04 17:10:46 UTC

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