Home / Magic: The Gathering / Outlaws of Thunder Junction Commander / Angel of Indemnity
Angel of Indemnity
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Angel Warrior

Angel of Indemnity

rare · Creature — Angel Warrior · Outlaws of Thunder Junction Commander
$2.73
Low
$3.21
Market
$4.01
High

Oracle Text

Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Card Details

5/5Power / Toughness
{5}{W}Mana Cost
3Prints

Character Background

Angel of Indemnity is a classic value bomb that leans hardest into control and midrange shells, where a sturdy 5/5 flying lifelink body stabilizes the board while immediately recouping a key permanent from the graveyard. The best targets are cheap, high-impact permanents: a mana rock, removal enchantment, planeswalker with low mana value, or a utility creature that already traded off. That makes it especially strong in Commander decks that expect attrition and want repeatable recursion, such as white-based grind piles or blink lists that can reuse the enter-the-battlefield trigger. The encore ability adds a late-game finisher that can turn a stalled board into a lethal swing, particularly in multiplayer when each token pressures a different opponent. A good deckbuilding tip is to stock extra early permanents you are happy to rebuy, because the Angel effectively turns your graveyard into a second hand while also threatening to end games once it’s spent.

Generated using gpt-5.4-mini

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Suggested Pricing
$2.73 - $4.01
At the current market price of $3.21.
Average Time to Sell
3 days
At the current market price of $3.21.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Angel of Indemnity is a classic value bomb that leans hardest into control and midrange shells, where a sturdy 5/5 flying lifelink body stabilizes the board while immediately recouping a key permanent from the graveyard. The best targets are cheap, high-impact permanents: a mana rock, removal enchantment, planeswalker with low mana value, or a utility creature that already traded off. That makes it especially strong in Commander decks that expect attrition and want repeatable recursion, such as white-based grind piles or blink lists that can reuse the enter-the-battlefield trigger. The encore ability adds a late-game finisher that can turn a stalled board into a lethal swing, particularly in multiplayer when each token pressures a different opponent. A good deckbuilding tip is to stock extra early permanents you are happy to rebuy, because the Angel effectively turns your graveyard into a second hand while also threatening to end games once it’s spent.

Generated using gpt-5.4-mini · Updated at 2026-08-03 14:10:45 UTC

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