Home / Magic: The Gathering / Onslaught / Primal Boost
Primal Boost
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Primal Boost

uncommon · Instant · Onslaught
$0.09
Low
$0.10
Market
$0.13
High

Oracle Text

Target creature gets +4/+4 until end of turn.
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature get +1/+1 until end of turn.

Card Details

-/-Power / Toughness
{2}{G}Mana Cost
2Prints

Character Background

Primal Boost is a clean, flexible trick that fits best in green aggro and midrange decks, especially ones that want to keep pressure on while never fully “dead-drawing” late. At base, +4/+4 for {2}{G} can turn a modest attacker into a lethal threat, win combat outright, or force an unfavorable block, which makes it strong in tempo-oriented plays where one swing matters. The cycling mode is the real value engine: paying the same cost to discard it and draw a card keeps your hand moving, and the bonus +1/+1 when cycled lets you squeeze extra efficiency out of a flooded board or combat math. It pairs particularly well with evasive or trample creatures, where a small pump often converts into real damage, and with cards that reward cycling or graveyard stocking. In Dominaria Remastered-style Limited, it’s a solid glue card: never flashy, but always relevant.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.10.
Average Time to Sell
3 days
At the current market price of $0.10.

Public Decks Using This Card

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Character Background

Primal Boost is a clean, flexible trick that fits best in green aggro and midrange decks, especially ones that want to keep pressure on while never fully “dead-drawing” late. At base, +4/+4 for {2}{G} can turn a modest attacker into a lethal threat, win combat outright, or force an unfavorable block, which makes it strong in tempo-oriented plays where one swing matters. The cycling mode is the real value engine: paying the same cost to discard it and draw a card keeps your hand moving, and the bonus +1/+1 when cycled lets you squeeze extra efficiency out of a flooded board or combat math. It pairs particularly well with evasive or trample creatures, where a small pump often converts into real damage, and with cards that reward cycling or graveyard stocking. In Dominaria Remastered-style Limited, it’s a solid glue card: never flashy, but always relevant.

Generated using gpt-5.4-mini · Updated at 2026-10-08 00:10:43 UTC

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