Home / Magic: The Gathering / Phyrexia: All Will Be One / Bladehold War-Whip
Bladehold War-Whip
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Equipment

Bladehold War-Whip

uncommon · Artifact — Equipment · Phyrexia: All Will Be One
$0.38
Low
$0.45
Market
$0.56
High

Oracle Text

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost {1} less to activate.
Equipped creature has double strike.
Equip {3}{R}{W}

Card Details

-/-Power / Toughness
{1}{R}{W}Mana Cost
1Prints

Character Background

Bladehold War-Whip is a cleanly aggressive Equipment that most naturally fits Boros tempo or midrange shells, where every point of pressure matters and board presence comes bundled with value. “For Mirrodin!” ensures you immediately get a 2/2 Rebel to carry the whip, so you’re not spending mana on an equip piece that does nothing by itself; that token can attack right away on later turns and becomes a credible double-strike threat once enhanced. The cost reduction on other Equipment is the real deckbuilding hook, making this a strong enabler for Equipment-heavy builds with cards that like repeated re-equipping or a wide suite of cheap gear. In practice, pair it with other efficient Equipment and sources of evasive pressure, since double strike scales especially well with combat tricks, first strike, or any power boosts. The card rewards snowballing aggression rather than slow control, and it can quickly turn a modest board into lethal damage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.38 - $0.56
At the current market price of $0.45.
Average Time to Sell
3 days
At the current market price of $0.45.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Bladehold War-Whip is a cleanly aggressive Equipment that most naturally fits Boros tempo or midrange shells, where every point of pressure matters and board presence comes bundled with value. “For Mirrodin!” ensures you immediately get a 2/2 Rebel to carry the whip, so you’re not spending mana on an equip piece that does nothing by itself; that token can attack right away on later turns and becomes a credible double-strike threat once enhanced. The cost reduction on other Equipment is the real deckbuilding hook, making this a strong enabler for Equipment-heavy builds with cards that like repeated re-equipping or a wide suite of cheap gear. In practice, pair it with other efficient Equipment and sources of evasive pressure, since double strike scales especially well with combat tricks, first strike, or any power boosts. The card rewards snowballing aggression rather than slow control, and it can quickly turn a modest board into lethal damage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 02:40:47 UTC

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