Thundersteel Colossus

Thundersteel Colossus

Mana Cost: {7}

Type: Artifact — Vehicle

Oracle Text:
Trample, haste
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Power/Toughness: 7/7

Rarity: common

Prints: View all prints (1) →

Expansion: Kamigawa: Neon Dynasty

Price ( USD): $0.24

USD: $0.24 · EUR: €0.10

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Thundersteel Colossus is a textbook late-game finisher that best supports tempo and aggro-leaning midrange decks: for seven mana you get a 7/7 trampling, hasting Vehicle that can immediately close games once crewed. Its low Crew 2 requirement turns token and swarm strategies—two 1-power creatures or a single 2-power attacker—into reliable activation fuel, so pair it with cheap token generators (1/1 Servos, Thopters, Goblin tokens) or evasive 2-power beaters to turn incremental board presence into one decisive swing. Since it’s an Artifact — Vehicle, it also slots neatly into artifact shells that want resilient finishers; include anthem effects or pump spells to make crewing easier and prioritize redundancy with creature recursion or sacrifice outlets so you don’t dead-draw it late. In short, build around efficient small bodies and artifact synergies, and use it as a threat that demands immediate removal rather than a value engine itself.

Generated using gpt-5-mini · Updated at 2026-05-16 09:40:42 UTC