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Runaway Trash-Bot
Oracle Text
Trample
This creature gets +1/+0 for each artifact and/or enchantment card in your graveyard.
Card Details
Character Background
Runaway Trash-Bot is a very Kamigawa: Neon Dynasty kind of card: a scrappy construct that looks like it escaped a scrapyard and kept growing stronger by literally feeding on the leftovers of a long game. On paper it starts as a 0/4 with trample for three mana, but in practice it rewards decks that naturally stock the graveyard with artifacts and enchantments, turning every spent bauble, vehicle, clue-style artifact, or cheap aura into extra power. That makes it especially attractive in value and midrange shells, though it can also fit an attrition-based control deck that expects to drag games out. The best build-around tip is to include self-mill, sacrifice outlets, and low-cost permanents you don’t mind losing, since this card scales without asking for combat tricks. Because trample matters, even a modest size bump can force through damage and punish chump blockers.
Generated using gpt-5.4-mini
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Character Background
Runaway Trash-Bot is a very Kamigawa: Neon Dynasty kind of card: a scrappy construct that looks like it escaped a scrapyard and kept growing stronger by literally feeding on the leftovers of a long game. On paper it starts as a 0/4 with trample for three mana, but in practice it rewards decks that naturally stock the graveyard with artifacts and enchantments, turning every spent bauble, vehicle, clue-style artifact, or cheap aura into extra power. That makes it especially attractive in value and midrange shells, though it can also fit an attrition-based control deck that expects to drag games out. The best build-around tip is to include self-mill, sacrifice outlets, and low-cost permanents you don’t mind losing, since this card scales without asking for combat tricks. Because trample matters, even a modest size bump can force through damage and punish chump blockers.
Generated using gpt-5.4-mini · Updated at 2026-08-11 06:40:43 UTC
