Home / Magic: The Gathering / Kamigawa: Neon Dynasty / Regent's Authority
Regent's Authority
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant

Regent's Authority

common · Instant · Kamigawa: Neon Dynasty
$0.07
Low
$0.08
Market
$0.10
High

Oracle Text

Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.

Card Details

-/-Power / Toughness
{W}Mana Cost
1Prints

Character Background

Regent’s Authority is a tidy one-mana trick that fits best in white tempo and aggressive decks, with bonus appeal in enchantment- or legend-focused shells. In Kamigawa: Neon Dynasty, the name and wording feel like a quick command from a courtly overseer—an instant surge of discipline and status rather than a raw battlefield spell. On a normal creature it is simply a clean +2/+2 push for winning combat, blanking removal math, or forcing through a key attack. On an enchantment creature or legendary creature, the card becomes even better, leaving behind a +1/+1 counter for lasting value while still giving a temporary boost. That makes it especially strong with creatures that naturally want counters, with sagas or enchantment synergies, and with legendary creatures you expect to keep on the table. It is at its best when you can attack confidently and hold up a single white mana as a combat-threatening surprise.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.07 - $0.10
At the current market price of $0.08.
Average Time to Sell
3 days
At the current market price of $0.08.

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Character Background

Regent’s Authority is a tidy one-mana trick that fits best in white tempo and aggressive decks, with bonus appeal in enchantment- or legend-focused shells. In Kamigawa: Neon Dynasty, the name and wording feel like a quick command from a courtly overseer—an instant surge of discipline and status rather than a raw battlefield spell. On a normal creature it is simply a clean +2/+2 push for winning combat, blanking removal math, or forcing through a key attack. On an enchantment creature or legendary creature, the card becomes even better, leaving behind a +1/+1 counter for lasting value while still giving a temporary boost. That makes it especially strong with creatures that naturally want counters, with sagas or enchantment synergies, and with legendary creatures you expect to keep on the table. It is at its best when you can attack confidently and hold up a single white mana as a combat-threatening surprise.

Generated using gpt-5.4-mini · Updated at 2026-08-11 06:10:45 UTC

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