Invoke Calamity
Mana Cost:
Type: Instant
Oracle Text:
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (1) →
Expansion: Kamigawa: Neon Dynasty
Price ( USD): $0.46
USD: $0.46 · EUR: €0.56
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Invoke Calamity is a flashy red payoff that best supports combo and value-heavy spell decks, with a strong tempo angle when it lets you chain removal and card selection in one explosive turn. In practice, it functions like a mini “rebuy” turn: you can cast two cheap instants or sorceries from your hand and graveyard for free, as long as their combined mana value is 6 or less. That makes it especially potent with efficient interaction and flexible spells such as Lightning Bolt-style removal, cantrips, or burn-plus-draw sequences. Deckbuilding-wise, aim for a low curve and a dense suite of impactful spells at mana value 3 or below so the card never bricks on targets. It also rewards self-mill, looting, and spell-based graveyard setup, since the graveyard becomes part of your hand. The exile clause keeps it from looping endlessly, but the immediate swing can easily bury slower decks.
Generated using gpt-5-mini · Updated at 2026-05-17 13:19:06 UTC
