Armguard Familiar

Armguard Familiar

Mana Cost: {1}{U}

Type: Artifact Creature — Equipment Beast

Oracle Text:
Ward {2} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Equipped creature gets +2/+1 and has ward {2}.
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Power/Toughness: 2/1

Rarity: common

Prints: View all prints (1) →

Expansion: Kamigawa: Neon Dynasty

Price ( USD): $0.11

USD: $0.11 · EUR: €0.02

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Armguard Familiar is a small, flexible two-power body that shines in tempo and lightweight aggro/value shells: as a 2/1 artifact creature for {1}{U} it pressures early life totals and presents a cheap, ward-protected threat, and later you can pay {4} to reconfigure it into an equipment that turns a creature into a 4/2 with ward {2}. That ability to funnel ward onto whichever threat matters makes it excellent for protecting combo pieces or key attackers from targeted removal—think protecting Delver-of-style threats or a combo creature like Thassa’s Oracle—while still contributing on board early. Deckbuilding tip: include it in artifact-friendly blue tempo lists or equipment suites (it’s an artifact for synergy with Aether Vial or artifact tutors), and favor cheap evasive creatures to maximize the one-turn tempo swing before you transform it into a defensive buff. Remember reconfigure is sorcery-speed, so use the Familiar as a proactive creature early and only attach when you can afford the tempo investment.

Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC