Home / Magic: The Gathering / New Capenna Commander / Windbrisk Heights
Windbrisk Heights
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Land

Windbrisk Heights

rare · Land · New Capenna Commander
$0.22
Low
$0.26
Market
$0.33
High

Oracle Text

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Card Details

-/-Power / Toughness
-Mana Cost
16Prints

Character Background

Windbrisk Heights is a classic payoff land for white aggressive decks, and in the Fallout setting it reads like a fortified overlook where a raiding party waits for the perfect moment to strike. Mechanically, it best supports go-wide aggro and token strategies, with a touch of tempo and value: the Hideaway trigger can tuck away a high-impact spell, then your reward comes after you attack with three or more creatures in a turn. That means the ideal build wants cheap bodies, evasive attackers, and ways to keep the pressure on so the condition is easy to meet. Token makers, convoke-style boards, or anthem effects all improve its ceiling, while spells with expensive mana costs become especially attractive Hideaway targets. Because it enters tapped, you usually want only a modest number of copies and to play it in decks that can afford a slightly slower land drop in exchange for a huge swing turn.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.22 - $0.33
At the current market price of $0.26.
Average Time to Sell
3 days
At the current market price of $0.26.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Windbrisk Heights is a classic payoff land for white aggressive decks, and in the Fallout setting it reads like a fortified overlook where a raiding party waits for the perfect moment to strike. Mechanically, it best supports go-wide aggro and token strategies, with a touch of tempo and value: the Hideaway trigger can tuck away a high-impact spell, then your reward comes after you attack with three or more creatures in a turn. That means the ideal build wants cheap bodies, evasive attackers, and ways to keep the pressure on so the condition is easy to meet. Token makers, convoke-style boards, or anthem effects all improve its ceiling, while spells with expensive mana costs become especially attractive Hideaway targets. Because it enters tapped, you usually want only a modest number of copies and to play it in decks that can afford a slightly slower land drop in exchange for a huge swing turn.

Generated using gpt-5.4-mini · Updated at 2026-09-05 14:10:44 UTC

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