Thunderbolts Conspiracy
Mana Cost:
Type: Enchantment
Oracle Text:
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (1) →
Expansion: Marvel Super Heroes
Price ( USD): $25.98
USD: $25.98
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Thunderbolts Conspiracy is a value engine best-suited to a midrange/value or combo shell that wants one clean extra death-trigger on a key creature: its flash lets you play it reactively to protect a pivotal Villain or to rebuy a creature at instant speed after a board wipe. Practically, it shines with creatures that have powerful enter- or dies-triggers—think Murderous Redcap, Gray Merchant of Asphodel, or a Blood Artist package—because you get a second payout when they die, then they become a Hero (useful if you run cards that care about creature types). Build tips: include cheap sacrifice outlets (Ashnod’s Altar or Viscera Seer) to reliably trigger dies effects before the finality counter forces exile, or add blink effects to reuse non-death ETBs without burning the one resurrection. Be aware the finality counter prevents infinite loops, so plan your sequencing to extract maximum value from that single reanimation.
Generated using gpt-5-mini · Updated at 2026-05-14 19:33:30 UTC
