Home / Magic: The Gathering / Marvel Super Heroes / Savage Land Dinosaur
Savage Land Dinosaur
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Dinosaur

Savage Land Dinosaur

common · Creature — Dinosaur · Marvel Super Heroes
$0.18
Low
$0.21
Market
$0.26
High

Oracle Text

Trample
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Card Details

7/6Power / Toughness
{4}{G}{G}Mana Cost
1Prints

Character Background

Savage Land Dinosaur is a classic oversized green finisher that asks you to stabilize early and then turn the corner with raw combat pressure. In Magic: The Gathering, its 7/6 body with trample makes it especially strong in midrange and ramp decks, where you can accelerate into a threat that demands an answer and still punches through chump blockers. The basic landcycling is the real utility here: if you draw it too early or miss your colors, it smooths your opening and helps land drops without costing you card quality. That makes it a good fit for slower green shells, landfall strategies, or multicolor decks that need consistency. A nice deckbuilding tip is to pair it with ways to recur creatures or recur lands, since landcycling and big bodies both reward grindy game plans. Theme-wise, it feels like a brutal relic of a wild, untamed world—simple, savage, and impossible to ignore.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.18 - $0.26
At the current market price of $0.21.
Average Time to Sell
3 days
At the current market price of $0.21.

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Character Background

Savage Land Dinosaur is a classic oversized green finisher that asks you to stabilize early and then turn the corner with raw combat pressure. In Magic: The Gathering, its 7/6 body with trample makes it especially strong in midrange and ramp decks, where you can accelerate into a threat that demands an answer and still punches through chump blockers. The basic landcycling is the real utility here: if you draw it too early or miss your colors, it smooths your opening and helps land drops without costing you card quality. That makes it a good fit for slower green shells, landfall strategies, or multicolor decks that need consistency. A nice deckbuilding tip is to pair it with ways to recur creatures or recur lands, since landcycling and big bodies both reward grindy game plans. Theme-wise, it feels like a brutal relic of a wild, untamed world—simple, savage, and impossible to ignore.

Generated using gpt-5.4-mini · Updated at 2026-09-05 21:20:42 UTC

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