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Leader, Super-Genius
Oracle Text
If a creature you control would connive, instead you draw a card, then that creature connives.
At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Card Details
Character Background
Leader, Super-Genius looks built for a sneaky value-control or tempo shell, rewarding every connive trigger with an extra card before the actual loot effect happens. That means your best lines are not just filtering dead draws, but generating steady hand advantage while growing a key threat over time. The beginning-of-combat trigger makes this especially strong with evasive creatures, because they can connive every turn and quickly become real attackers, while the drawn card improves your chances of finding interaction. In practice, pair Leader with effects that already connive or care about discarding, such as cards that want graveyard setup or cheap creatures that can safely attack. Since the card is only a 1/3 for four mana, it is less about raw pressure and more about turning small incremental actions into overwhelming advantage; protect it, then use the extra cards to stay ahead on resources and eventually finish with a pumped, hard-to-block threat.
Generated using gpt-5.4-mini
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Character Background
Leader, Super-Genius looks built for a sneaky value-control or tempo shell, rewarding every connive trigger with an extra card before the actual loot effect happens. That means your best lines are not just filtering dead draws, but generating steady hand advantage while growing a key threat over time. The beginning-of-combat trigger makes this especially strong with evasive creatures, because they can connive every turn and quickly become real attackers, while the drawn card improves your chances of finding interaction. In practice, pair Leader with effects that already connive or care about discarding, such as cards that want graveyard setup or cheap creatures that can safely attack. Since the card is only a 1/3 for four mana, it is less about raw pressure and more about turning small incremental actions into overwhelming advantage; protect it, then use the extra cards to stay ahead on resources and eventually finish with a pumped, hard-to-block threat.
Generated using gpt-5.4-mini · Updated at 2026-09-04 17:10:46 UTC
