Home / Magic: The Gathering / Kaladesh Inventions / Mana Vault
Mana Vault
NM
LP
MP
HP

Viewing offers in Near Mint condition

special · Artifact

Mana Vault

special · Artifact · Kaladesh Inventions
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
{T}: Add {C}{C}{C}.

Card Details

-/-Power / Toughness
{1}Mana Cost
24Prints

Character Background

Mana Vault is a classic burst-mana artifact that best supports combo and high-tempo strategies, with occasional home in control decks that want to jump ahead and hold up interaction early. For just one mana, it can immediately produce three colorless, letting you power out an expensive commander, a planeswalker, or a game-winning engine far ahead of schedule. The catch is real: it stays tapped, pings you at the start of your draw step if left that way, and only untaps if you spend four mana in upkeep, so it rewards decks that convert explosive early acceleration into a decisive advantage rather than trying to “fair” it. In practice, it shines with untap effects, artifact recursion, or cards that care about artifacts entering and leaving play. Pair it with fast combo pieces, or use it to accelerate into a mana-positive rock or tutor chain; in slower decks, it’s best when your curve has a clear top-end payoff.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Mana Vault is a classic burst-mana artifact that best supports combo and high-tempo strategies, with occasional home in control decks that want to jump ahead and hold up interaction early. For just one mana, it can immediately produce three colorless, letting you power out an expensive commander, a planeswalker, or a game-winning engine far ahead of schedule. The catch is real: it stays tapped, pings you at the start of your draw step if left that way, and only untaps if you spend four mana in upkeep, so it rewards decks that convert explosive early acceleration into a decisive advantage rather than trying to “fair” it. In practice, it shines with untap effects, artifact recursion, or cards that care about artifacts entering and leaving play. Pair it with fast combo pieces, or use it to accelerate into a mana-positive rock or tutor chain; in slower decks, it’s best when your curve has a clear top-end payoff.

Generated using gpt-5.4-mini · Updated at 2026-08-21 18:20:44 UTC

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