Home / Magic: The Gathering / Amonkhet Invocations / Daze
Daze
NM
LP
MP
HP

Viewing offers in Near Mint condition

special · Instant

Daze

special · Instant · Amonkhet Invocations
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays {1}.

Card Details

-/-Power / Toughness
{1}{U}Mana Cost
12Prints

Character Background

Daze is one of Magic: The Gathering’s cleanest tempo tools, turning a modest blue instant into a punishing surprise by letting you pick up an Island instead of paying {1}{U}. That “free” counterspell play pattern is exactly why it shines in tempo decks, where you want to advance your board while keeping the opponent off balance; a threat on the table plus a near-zero-mana interaction spell can steal entire turns. It also has subtle synergy with decks that can replay lands or don’t mind extra land drops, since the returned Island is a manageable cost if you’re pressuring the game quickly. Daze is especially strong when protecting an early threat, stopping a key removal spell, or interrupting a combo player who taps out. Deckbuilding-wise, it pairs naturally with low-curve blue shells, Delver-style strategies, and lists that can leverage mana efficiency over raw card advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Daze is one of Magic: The Gathering’s cleanest tempo tools, turning a modest blue instant into a punishing surprise by letting you pick up an Island instead of paying {1}{U}. That “free” counterspell play pattern is exactly why it shines in tempo decks, where you want to advance your board while keeping the opponent off balance; a threat on the table plus a near-zero-mana interaction spell can steal entire turns. It also has subtle synergy with decks that can replay lands or don’t mind extra land drops, since the returned Island is a manageable cost if you’re pressuring the game quickly. Daze is especially strong when protecting an early threat, stopping a key removal spell, or interrupting a combo player who taps out. Deckbuilding-wise, it pairs naturally with low-curve blue shells, Delver-style strategies, and lists that can leverage mana efficiency over raw card advantage.

Generated using gpt-5.4-mini · Updated at 2026-09-05 16:40:43 UTC

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