Home / Magic: The Gathering / March of the Machine / Surrak and Goreclaw
Surrak and Goreclaw
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Bear

Surrak and Goreclaw

rare · Legendary Creature — Human Bear · March of the Machine
$7.45
Low
$8.76
Market
$10.95
High

Oracle Text

Trample
Other creatures you control have trample.
Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.

Card Details

6/5Power / Toughness
{4}{G}{G}Mana Cost
2Prints

Character Background

Surrak and Goreclaw is a classic green finisher that rewards a proactive, creature-heavy value plan, especially in midrange or stompy shells that want to curve into oversized threats and immediately pressure life totals. As a 6/5 with trample, it already hits hard, but the real power is how it turns every other nontoken creature into a hasty, trampling threat with an extra +1/+1 counter, letting you convert mana into immediate board impact instead of waiting a full turn cycle. In gameplay terms, this is excellent for tempo and aggro-supporting ramp decks: play mana dorks or land ramp early, then follow with chainable creatures like beasts, dinosaurs, or efficient threats that scale with counters. It also pairs well with cards that care about +1/+1 counters or trigger on creature ETBs, since each new body arrives larger and ready to attack. The card wants pressure, not patience, and it rewards building a board that snowballs quickly.

Generated using gpt-5.4-mini

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Suggested Pricing
$7.45 - $10.95
At the current market price of $8.76.
Average Time to Sell
3 days
At the current market price of $8.76.

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Character Background

Surrak and Goreclaw is a classic green finisher that rewards a proactive, creature-heavy value plan, especially in midrange or stompy shells that want to curve into oversized threats and immediately pressure life totals. As a 6/5 with trample, it already hits hard, but the real power is how it turns every other nontoken creature into a hasty, trampling threat with an extra +1/+1 counter, letting you convert mana into immediate board impact instead of waiting a full turn cycle. In gameplay terms, this is excellent for tempo and aggro-supporting ramp decks: play mana dorks or land ramp early, then follow with chainable creatures like beasts, dinosaurs, or efficient threats that scale with counters. It also pairs well with cards that care about +1/+1 counters or trigger on creature ETBs, since each new body arrives larger and ready to attack. The card wants pressure, not patience, and it rewards building a board that snowballs quickly.

Generated using gpt-5.4-mini · Updated at 2026-08-21 18:10:44 UTC

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