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Sandstalker Moloch
Oracle Text
Flash
When this creature enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Card Details
Character Background
Sandstalker Moloch is a deceptively efficient green threat that fits best in a tempo or midrange plan, especially one that wants to punish opponents for leaning on blue and black interaction. A 4/2 body for three mana already pressures life totals and planeswalkers, but flash makes it far more dangerous: you can hold up mana, ambush an attacker, or deploy it at the end of a control player’s turn. Its card-selection trigger rewards careful timing, since you only get the bonus if an opponent cast a blue and/or black spell that turn, so it shines in metas full of countermagic, removal, and black disruption. Deckbuilding-wise, pair it with creatures and permanents that are worth finding off the top four—ramp pieces, resilient threats, or powerful enchantments/artifacts in a green-based shell. In lore terms, it feels like a lurking desert predator that strikes when sorcerous prey reveals itself, making it a solid fit for a proactive, punishing game plan.
Generated using gpt-5.4-mini
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Character Background
Sandstalker Moloch is a deceptively efficient green threat that fits best in a tempo or midrange plan, especially one that wants to punish opponents for leaning on blue and black interaction. A 4/2 body for three mana already pressures life totals and planeswalkers, but flash makes it far more dangerous: you can hold up mana, ambush an attacker, or deploy it at the end of a control player’s turn. Its card-selection trigger rewards careful timing, since you only get the bonus if an opponent cast a blue and/or black spell that turn, so it shines in metas full of countermagic, removal, and black disruption. Deckbuilding-wise, pair it with creatures and permanents that are worth finding off the top four—ramp pieces, resilient threats, or powerful enchantments/artifacts in a green-based shell. In lore terms, it feels like a lurking desert predator that strikes when sorcerous prey reveals itself, making it a solid fit for a proactive, punishing game plan.
Generated using gpt-5.4-mini · Updated at 2026-08-21 20:20:43 UTC
