Viewing offers in Near Mint condition
Into the Fire
Oracle Text
Choose one —
• Into the Fire deals 2 damage to each creature, planeswalker, and battle.
• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Card Details
Character Background
Into the Fire is a flexible rare sorcery from March of the Machine that rewards disciplined deckbuilding and situational judgment. In most games, it best supports control or midrange shells that want either a clean two-damage sweeper or a refill tool when the battlefield is stable. The damage mode is excellent against small-token boards, utility creatures, weakened planeswalkers, and battles, letting you reset the table without overcommitting to a full wrath. The card selection mode is especially strong in decks that can turn spare lands, extra legends, or situational removal into fresh action; pairing it with recursion or shuffle effects can help you convert dead cards into real velocity. Because it is symmetrical only in flexibility, not board impact, it plays well in tempo-oriented red decks that want to keep pressure while smoothing draws. Think of it as a tactical blaze: either the spark that clears resistance or the breath that keeps your hand burning hot.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Into the Fire
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Into the Fire is a flexible rare sorcery from March of the Machine that rewards disciplined deckbuilding and situational judgment. In most games, it best supports control or midrange shells that want either a clean two-damage sweeper or a refill tool when the battlefield is stable. The damage mode is excellent against small-token boards, utility creatures, weakened planeswalkers, and battles, letting you reset the table without overcommitting to a full wrath. The card selection mode is especially strong in decks that can turn spare lands, extra legends, or situational removal into fresh action; pairing it with recursion or shuffle effects can help you convert dead cards into real velocity. Because it is symmetrical only in flexibility, not board impact, it plays well in tempo-oriented red decks that want to keep pressure while smoothing draws. Think of it as a tactical blaze: either the spark that clears resistance or the breath that keeps your hand burning hot.
Generated using gpt-5.4-mini · Updated at 2026-08-21 18:40:44 UTC
