Home / Magic: The Gathering / March of the Machine / Archpriest of Shadows
Archpriest of Shadows
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Human Warlock

Archpriest of Shadows

rare · Creature — Human Warlock · March of the Machine
$1.41
Low
$1.66
Market
$2.07
High

Oracle Text

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

Card Details

4/4Power / Toughness
{3}{B}{B}Mana Cost
1Prints

Character Background

Archpriest of Shadows is a classic March of the Machine value engine: a 4/4 for five mana that turns every combat step into pressure, removal threat, and graveyard recursion. Backup 1 lets it immediately enhance another attacker or utility creature, and if you put the counter elsewhere, that creature gains deathtouch and a terrifying death-trigger-style payoff: whenever it hits a player or battle, you return a creature card from your graveyard to the battlefield. That makes this card especially strong in midrange and control shells that want to stabilize, then swing the game through attrition. It pairs well with evasive creatures, menace bodies, or trampling threats that can reliably connect, and it’s even better in decks that stock the graveyard with self-mill or loot effects. In practice, you want to target a creature likely to survive combat and force awkward blocks, because one successful hit can swing the board dramatically.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.41 - $2.07
At the current market price of $1.66.
Average Time to Sell
3 days
At the current market price of $1.66.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Archpriest of Shadows is a classic March of the Machine value engine: a 4/4 for five mana that turns every combat step into pressure, removal threat, and graveyard recursion. Backup 1 lets it immediately enhance another attacker or utility creature, and if you put the counter elsewhere, that creature gains deathtouch and a terrifying death-trigger-style payoff: whenever it hits a player or battle, you return a creature card from your graveyard to the battlefield. That makes this card especially strong in midrange and control shells that want to stabilize, then swing the game through attrition. It pairs well with evasive creatures, menace bodies, or trampling threats that can reliably connect, and it’s even better in decks that stock the graveyard with self-mill or loot effects. In practice, you want to target a creature likely to survive combat and force awkward blocks, because one successful hit can swing the board dramatically.

Generated using gpt-5.4-mini · Updated at 2026-08-21 16:40:45 UTC

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