Home / Magic: The Gathering / March of the Machine / Angelic Intervention
Angelic Intervention
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant

Angelic Intervention

common · Instant · March of the Machine
$0.11
Low
$0.13
Market
$0.16
High

Oracle Text

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

Card Details

-/-Power / Toughness
{1}{W}Mana Cost
1Prints

Character Background

Angelic Intervention is a compact defensive trick that shines in tempo and control shells, while still pulling weight in aggressive white decks that want to keep pressure on without overextending. At just two mana, it can blank removal, dodge a combat trick, or force through an attack by giving a key creature protection from the right color or from colorless, which is especially relevant against artifact-heavy boards and many March of the Machine threats. The +1/+1 counter means it never feels like a pure “gotcha” spell: even when used proactively, it leaves your threat permanently larger. In gameplay terms, it pairs well with resilient attackers, planeswalkers you need to preserve, or creatures that care about counters entering play. Deckbuilding-wise, it’s strongest in a white midrange list with evasive threats or a heroic-style plan, where protecting one creature for a turn can create a decisive tempo swing and turn a safe attack into a snowballing advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.11 - $0.16
At the current market price of $0.13.
Average Time to Sell
3 days
At the current market price of $0.13.

Public Decks Using This Card

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Character Background

Angelic Intervention is a compact defensive trick that shines in tempo and control shells, while still pulling weight in aggressive white decks that want to keep pressure on without overextending. At just two mana, it can blank removal, dodge a combat trick, or force through an attack by giving a key creature protection from the right color or from colorless, which is especially relevant against artifact-heavy boards and many March of the Machine threats. The +1/+1 counter means it never feels like a pure “gotcha” spell: even when used proactively, it leaves your threat permanently larger. In gameplay terms, it pairs well with resilient attackers, planeswalkers you need to preserve, or creatures that care about counters entering play. Deckbuilding-wise, it’s strongest in a white midrange list with evasive threats or a heroic-style plan, where protecting one creature for a turn can create a decisive tempo swing and turn a safe attack into a snowballing advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:10:44 UTC

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